<?xml version="1.0" encoding="ISO-8859-1"?>

<rss version="2.0">
<channel>
<title>a-tom's CGPortoflio Gallery</title>
<link>http://a-tom.cgsociety.org/gallery/</link>
<description>a-tom's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Winston Churchill</title>
	<link>http://a-tom.cgsociety.org/gallery/769558</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1243812351_small.jpg"><br><br>So this is my last work. It all started like a modeling challange where I was trying to make a bust of Sir Winston Churchill. When it was done I get this idea to make a caricature from him. Well, this is the result, so you tell me if its good <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /> … ]]>
	</description>
	<pubDate>Sun, 31 May 2009 18:25:54 +0000</pubDate>
	</item>
	<item>
	<title>Frankenstein monster</title>
	<link>http://a-tom.cgsociety.org/gallery/686369</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1224354461_small.jpg"><br><br>I start to do this picture just for fun and relax during the work on “It likes candy” and it should be only a Z-brush head. But after it was finished I realize it have some potential and make a portrait out of it. The lights, composition an whole look is inspired by the old posters with Boris Karloff]]>
	</description>
	<pubDate>Sat, 18 Oct 2008 18:27:45 +0000</pubDate>
	</item>
	<item>
	<title>Frankenstein monster sculpt</title>
	<link>http://a-tom.cgsociety.org/gallery/675873</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1221655226_small.jpg"><br><br>]]>
	</description>
	<pubDate>Wed, 17 Sep 2008 12:40:29 +0000</pubDate>
	</item>
	<item>
	<title>It likes candy</title>
	<link>http://a-tom.cgsociety.org/gallery/683353</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1223575021_small.jpg"><br><br>This is the first picture form project “About toys”. I cal it “It likes candy” and the idea turns around traditional Russian toy Matryoshka witch is made as a set of wooden dolls of decreasing sizes placed one inside another. I want to made a little scary character, witch actually lives inside this toy with unstoppable taste for candy and anything witch is sweet. So its not so scary after all…]]>
	</description>
	<pubDate>Thu, 09 Oct 2008 17:57:06 +0000</pubDate>
	</item>
	<item>
	<title>It likes candy-close up</title>
	<link>http://a-tom.cgsociety.org/gallery/683374</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1223576580_small.jpg"><br><br>]]>
	</description>
	<pubDate>Thu, 09 Oct 2008 18:23:03 +0000</pubDate>
	</item>
	<item>
	<title>Happy birthday Mr.Romero</title>
	<link>http://a-tom.cgsociety.org/gallery/605881</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1205018320_small.jpg"><br><br>Here's my new artwork that I've been working on over the last couple days. It was done using ZBrush, 3ds max and Photoshop for the postroduction. I call it “Happy birthday Mr. Romero” and it’s a tribute to George A. Romero and his outstanding Filmography. He is 68 now and still making great movies and making us scared… <br />
<br />
<img src="http://www.prohibitednet.com/tomas/zbrush_close.jpg" border="0" alt="" /> <br />
<br />
<img src="http://www.prohibitednet.com/tomas//wire.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sat, 08 Mar 2008 23:18:43 +0000</pubDate>
	</item>
	<item>
	<title>Marv</title>
	<link>http://a-tom.cgsociety.org/gallery/524596</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1185969302_small.jpg"><br><br>Hi everybody<br />
This is my latest work. Its a portrait of Marv from Sin City, certainly my favorite charakter from that series. I want to dedicate this one to Frank Miller and his outstanding artworks.<br />
<br />
The very base model was made in 3dsmax and then <br />
sculpt in Zbrush and export back to max. Zbrush <br />
was also used to generate displace map. The rest of<br />
textures and some postproduction were done in Photoshop. <br />
Finally I render it with Mental Ray.<br />
<br />
Thx to my friend Michal (michalsuchanek.cz) for support<br />
<br />
<img src="http://www.prohibitednet.com/tomas/xicht.jpg" border="0" alt="" /> <br />
<br />
<img src="http://www.prohibitednet.com/tomas/xicht_zbrush-snap.jpg" border="0" alt="" /> ]]>
	</description>
	<pubDate>Wed, 01 Aug 2007 11:55:05 +0000</pubDate>
	</item>
	<item>
	<title>Z-brush head</title>
	<link>http://a-tom.cgsociety.org/gallery/648176</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1214832087_small.jpg"><br><br>Just a z-brush head for fun<br />
<br />
<img src="http://tomaskral.cz/wp-content/uploads/2008/06/render01_smaller.jpg" border="0" alt="" /> ]]>
	</description>
	<pubDate>Mon, 30 Jun 2008 13:21:31 +0000</pubDate>
	</item>
	<item>
	<title>It likes candy</title>
	<link>http://a-tom.cgsociety.org/gallery/642332</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1213367625_small.jpg"><br><br>Just started to work on a new project on my spare time… The basic idea of this project is to make a couple of images, maybe three or four, where I try to introduce some toys.... you can visit the W.I.P. thread to see more<br />
<br />
http://forums.cgsociety.org/showthread.php?f=43&amp;t=641358]]>
	</description>
	<pubDate>Fri, 13 Jun 2008 14:33:48 +0000</pubDate>
	</item>
	<item>
	<title>Abandoned_catedral</title>
	<link>http://a-tom.cgsociety.org/gallery/576105</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1198421967_small.jpg"><br><br>Hi<br />
About month ago I decided to make some mattepainting and find the forum of David Edwards and his contest (which is really great). I start with the concept of old, destroided catedral in midlle of the ruined city. I have add some 3D elements in this, like the buildings and some things on the floor…<br />
Enjoy<br />
]]>
	</description>
	<pubDate>Sun, 23 Dec 2007 14:59:30 +0000</pubDate>
	</item>
	<item>
	<title>Mr. Nice</title>
	<link>http://a-tom.cgsociety.org/gallery/565895</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1196111224_small.jpg"><br><br>This is a weekend picture (about 12 hours of clear work). I used some of my old models and scult it in Zbrush...All the colors and textures are done in Photoshop, so it something like 2.5D <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" /><br />
<br />
<img src="http://www.prohibitednet.com//tomas/Mr_Nice_hand_zbrush.jpg" border="0" alt="" /><br />
<br />
zbrush close-up]]>
	</description>
	<pubDate>Mon, 26 Nov 2007 21:07:12 +0000</pubDate>
	</item>
	<item>
	<title>Mr_Nice_close up </title>
	<link>http://a-tom.cgsociety.org/gallery/565896</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1196111406_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 26 Nov 2007 21:23:21 +0000</pubDate>
	</item>
	<item>
	<title>Replicant</title>
	<link>http://a-tom.cgsociety.org/gallery/448479</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1168189198_small.jpg"><br><br>To make this portrait I used 3DsMax-8 and for the render Brazil r/s. There is also some Z-brush details for the texture. Finaly I used Photoshop to done some post-production efects. I hope you will like it.<br />
<img src="http://prohibitednet.com/tomas/Replicant_wire.jpg" border="0" alt="" /><br />
wire preview]]>
	</description>
	<pubDate>Sun, 07 Jan 2007 17:00:01 +0000</pubDate>
	</item>
	<item>
	<title>Just pupet</title>
	<link>http://a-tom.cgsociety.org/gallery/466985</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1172270976_small.jpg"><br><br>The very first idea of this image came from the movie Ghost in the shell but I like to use metal textures so it looks little bit rusty. The goal was to create a lifelike model whit realistic body texture to get the feeling of the living cyborg. I hope I succeeded a little bit and hope you like it.]]>
	</description>
	<pubDate>Fri, 23 Feb 2007 22:49:54 +0000</pubDate>
	</item>
	<item>
	<title>Just_Pupet_model</title>
	<link>http://a-tom.cgsociety.org/gallery/565953</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1196120219_small.jpg"><br><br>]]>
	</description>
	<pubDate>Mon, 26 Nov 2007 23:37:02 +0000</pubDate>
	</item>
	<item>
	<title>Pawnshop </title>
	<link>http://a-tom.cgsociety.org/gallery/760415</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241597711_small.jpg"><br><br>An environment made for the Ashfall game. A picture of a Pawnshop a nice place to buy or trade anything usefull…]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:15:18 +0000</pubDate>
	</item>
	<item>
	<title>Square</title>
	<link>http://a-tom.cgsociety.org/gallery/760417</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241597801_small.jpg"><br><br>An environment made for the Ashfall game. A little square in the middle of Night town]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:16:47 +0000</pubDate>
	</item>
	<item>
	<title>Back alley</title>
	<link>http://a-tom.cgsociety.org/gallery/760418</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241597871_small.jpg"><br><br>An environment made for the Ashfall game.]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:17:57 +0000</pubDate>
	</item>
	<item>
	<title>Back alley</title>
	<link>http://a-tom.cgsociety.org/gallery/760419</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241597925_small.jpg"><br><br>An environment made for the Ashfall game.]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:18:52 +0000</pubDate>
	</item>
	<item>
	<title>Backdoor</title>
	<link>http://a-tom.cgsociety.org/gallery/760420</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241597965_small.jpg"><br><br>An environment made for the Ashfall game. A backdoor entrance to the night club]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:19:32 +0000</pubDate>
	</item>
	<item>
	<title>Home</title>
	<link>http://a-tom.cgsociety.org/gallery/760421</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241598004_small.jpg"><br><br>An environment made for the Ashfall game. The building on the picture is the entrance to the players home, the only place in the town where he can be safe…]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:20:18 +0000</pubDate>
	</item>
	<item>
	<title>Sewer</title>
	<link>http://a-tom.cgsociety.org/gallery/760423</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241598211_small.jpg"><br><br>An environment made for the Ashfall game. This is an entrance to the sewer and its something like a Mutants sanctuary…]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:23:39 +0000</pubDate>
	</item>
	<item>
	<title>Army shop</title>
	<link>http://a-tom.cgsociety.org/gallery/760424</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g26/230226/230226_1241598256_small.jpg"><br><br>An environment made for the Ashfall game. It suppose to be an old Army shop where can find any goods what a player may need <img src="http://forums.cgsociety.org/images/smilies/smile.gif" border="0" alt="" title="" class="inlineimg" />]]>
	</description>
	<pubDate>Wed, 06 May 2009 03:24:22 +0000</pubDate>
	</item>
	<item>
	<title>Mean street</title>
	<link>http://a-tom.cgsociety.org/gallery/492952</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1178482744_small.jpg"><br><br>Hi all!<br />
I just finished this enviroment, modeled and rendered in 3Ds Max using Brazil r/s and Photoshop for postproduction. Rendering took quite long time. Hope you like it. Coments are welcome.]]>
	</description>
	<pubDate>Fri, 04 May 2007 22:33:03 +0000</pubDate>
	</item>
	<item>
	<title>Boxer</title>
	<link>http://a-tom.cgsociety.org/gallery/371527</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1150654147_small.jpg"><br><br>3dsMax was used to model the mesh, and the photoshop was used to paint the textures an some little postproduction.<br />
<br />
i wasn't necessarily going for realism. My goal was to create some good looking charakter and do some very short animation<br />
whit him. I know there are mistakes but a I hope You like it. <br />
<br />
Thanks for looking]]>
	</description>
	<pubDate>Sun, 18 Jun 2006 18:09:12 +0000</pubDate>
	</item>
	<item>
	<title>Niga_sketch</title>
	<link>http://a-tom.cgsociety.org/gallery/469313</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/230226/230226_1172788892_small.jpg"><br><br>It takes two weeks to finish this image and onyl soft I used was Photoshop.  I just want to have some small relax from 3d things. So it means to be fun...<br />
<br />
<img src="http://prohibitednet.com/tomas/00Work-flow-sketch.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Thu, 01 Mar 2007 22:41:49 +0000</pubDate>
	</item>
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